The first game I ever worked on with GCS. Produced in Fall 2017, the game features two players whose controls are split among two characters. Each player controls the horizontal movement of one character and the jump of the other. Coordination is required to achieve what is normally simple for an individual player.
On this project I helped in designing levels and composed the music score for the game. The musical score featured a multi-track feature where perfect play was rewarded with a unique song.